You haven't lived until you've died in MUD. --...

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I’ve been collecting dissertations (and theses) about virtual worlds and massively multiplayer online games.  This is my list thus far …. if anyone knows of others, please share.  This would especially be helpful for all of us who are breaking new ground at institutions that don’t currently have professors well-versed with this type of location for research.

Bruckman, A. S. (1997). MOOSE Crossing: Construction, Community, and Learning in a Networked Virtual World for Kids. Massachusetts Institute of Technology.

King, E. M. (2011). GUYS AND GAMES: PRACTICING 21ST CENTURY WORKPLACE SKILLS IN THE GREAT INDOORS. University of Wisconsin, Madison.

Long, B. T. (2008). Online Communities on the MUVE: Using Second Life to build an Online Peer-support Community for Pre-service Teachers. University of Dublin.

Smith-Robbins, S. (2011). Incommensurate Wor(l)ds: Epistemic Rhetoric and Faceted Classification of Communication Mechanics in Virtual Worlds. Ball State University, Muncie, IN.

Steinkuehler, C. A. (2005). Cognition and learning in massively multiplayer online games:  A critical approach. Unpublished Dissertation, University of WIsconsin, Madison, WI.

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